Answer:
see explaination
Explanation:
void insertion( int e,int *x, int start, int end)
{
if (e >= x[end])
x[end+1] = e;
else if (start < end)
{
x[end+1] = x[end];
insertion(e, x, start, end-1);
}
else
{
x[end+1] = x[end];
x[end] = e;
}
}
void insertion_recurssion(int *b, int start, int end)
{
if(start < end)
{
insertion_sort_recur(b, start, end-1);
insertion(b[end], b, start, end-1);
}
}
void main()
{
insertion_recurssion(x,0,5);
}
Answer:
<h2>The TCP/IP model consists of four layers: application, transport, internet, and network access. Of these four layers, it is the internet layer that is responsible for routing messages.</h2>
Answer:
B.)You want to maintain connections with external files
Explanation:
These are the options for the question
A.)You do not want to save the original data sources.
B.)You want to maintain connections with external files
C.)You want to reduce file size
Embedding data can be regarded as insertion of objects( embedded object) such as spreadsheet into a word-processor so that it can be edditted.
Data Import can be regarded as ways that give room for uploading of data
from external sources , then combine it with data that is been collected via Analytics.
Answer:
Costumes are the artwork associated with a sprite. Sprites are things that move, so they can have multiple costumes. Backdrops are the artwork for the stage. The stage doesn't move, but can have multiple backdrops.
Sprites are used to make complex and interesting animations and games. A sprite is able to store images or animations with a set of properties such as position and visibility. Sprites also have properties to report interactions with other sprites or the mouse.