def computeGrade(float grade, str a){
a = "A" if a > 0.9 else a = "B" if a > 0.8 else "C"
return a;
}
print(a)
Import java.util.Scanner;
public class MinutesConversion {
private static Scanner inputDevice;
public static void main(String[] args) {
int minutes, hours;
float days; // float for decimal point
inputDevice = new Scanner(System.in);
System.out.println("Please enter minutes for conversion >> ");
minutes = inputDevice.nextInt();
hours = minutes / 60;
days = hours / 24.0f;
System.out.println(+ minutes + " minutes is " + hours + " hour(s) or" + days " days");
}
}
Answer:
true
Explanation:
The command:
find -empty -type f -exec rm { } \;
carries out the following steps.
1) Finds all the empty files in the current directory and its subdirectories.
2) For each of the identified files, it executes the command specified as the parameter to exec option,namely, rm <filename>.
So effectively it removes all empty files in the directory tree starting at the current directory.
The main idea of this article is that theme parks are conducting scientific research that is benefiting the community. Hope this helps!
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.