Answer:
0.6472 = 64.72% probability that a randomly selected page does not need to be retyped.
Step-by-step explanation:
In a Poisson distribution, the probability that X represents the number of successes of a random variable is given by the following formula:
In which
x is the number of sucesses
e = 2.71828 is the Euler number
is the mean in the given interval.
Poisson distribution with an average of three errors per page
This means that 
What is the probability that a randomly selected page does not need to be retyped?
Probability of at most 3 errors, so:

In which
Then

0.6472 = 64.72% probability that a randomly selected page does not need to be retyped.
The function "choose k from n", nCk, is defined as
nCk = n!/(k!*(n-k)!) . . . . . where "!" indicates the factorial
a) No position sensitivity.
The number of possibilities is the number of ways you can choose 5 players from a roster of 12.
12C5 = 12*11*10*9*8/(5*4*3*2*1) = 792
You can put 792 different teams on the floor.
b) 1 of 2 centers, 2 of 5 guards, 2 of 5 forwards.
The number of possibilities is the product of the number of ways, for each position, you can choose the required number of players from those capable of playing the position.
(2C1)*(5C2)*(5C2) = 2*10*10 = 200
You can put 200 different teams on the floor.
Answer:
(4, 3)
Step-by-step explanation:
If this point is reflected about the x-axis, the x-coordinate does not change. The original y-coordiate, -3, becomes +3.
A': (4, 3)
Answer: continuous random variable.
Step-by-step explanation:
A discrete random variable is defined as a random variable which consists of countable number. Examples include numbers of shoes, number of sales etc.
A continuous random variable is a random variable whereby the data can take several values. It is a random variable that takes time into consideration.
Therefore, the amount of time six randomly selected volleyball players play during a game will be a continuous random variable since time so involved.
Answer:

Step-by-step explanation:
Exponential function
is
increasing if 
decreasing if 
