Answer:
They all have the same number of lines. They all have the same rhyme scheme.
Explanation:
Hoped this helped.
I believe your answer is D!
Answer:
Bailey notices in Chapter 10 that the children of the neighborhood don't play with Todd. Ethan doesn't go to his house. When he comes around Bailey and Marshmallow feel his presence with fear. Bailey likes summer when they go to the Farm. He learns all the smells and sounds on the way to the town. One day when they are in the town, Bailey sees a dog catching a plastic disk. When they get home Ethan goes to his room to start making "the flip," a cross between a frisbee, When Ethan throws it Bailey can't catch it and Ethan becomes discouraged.
We can't have hero's without villains/monsters. So I AGREE. Because hero's are only hero's because of the fact of us having monsters. Who would they face? Nothing? Then they wouldn't be hero's. We need bad things /people to have HERO'S to save and help us otherwise if everything was perfect, we wouldn't need hero's.
Today, children seem obsessed with video games. Most parents say this is “not good for their brains” or “just a distraction”.
However, there are good aspects to video games. Some are bad and not good for the brain, but there are plenty of good ones too!
For example, Minecraft is an easily acessible game that even some schools now are using! It inspires creativity and strategic thinking. Some tasks can be building their school.
So, how are some games eligible for a learning environment? There are plenty of games where you need to use your brain. They can teach you creativity, strategic thinking, and start good thought processes!
Just a starter! Feel free to edit! This isn’t the whole essay, but you can add on to it!