Answer:
To say that people respond to incentives is to say that:
changes in benefits or changes in costs influence people's decisions and their behavior.
Explanation:
Incentives are the rewards (benefits) or punishments (costs) that shape people's choices and decisions. Changes in incentives, whether monetary or non-monetary, drive people's decisions and behavior. When opportunity costs change, incentives change, and people's choices and behavior also change. The changes that cause people to change their behavior as a result of changes in incentives can be described in predictable ways.
Answer:
The correct answer is letter "B": it wishes to make an investment in its own stock.
Explanation:
Stock buyback refers to publicly traded companies purchasing stakeholders' shares. It lowers the market value of outstanding securities. It usually raises the stock price, based on basic market dynamics. Companies finance their buybacks with excess cash.
<em>Firms repurchase their own stock to use them in employees' stock option programs, to increase ratios such as the Earnings Per Share (EPS), reduce cash to be paid to stakeholders as dividends or to reduce the possibilities of a takeover. The purpose of stock buybacks is not related to reinvesting in the firm's own stock.</em>
To calculate cost of direct materials used, you take Purchases of raw materials and subtract the change in raw materials. The idea is that the cost of raw materials used will be however much raw materials decreased during the period plus the purchase of raw materials. Beginning raw materials is 4000, and ending raw materials is 3000, a change of -1000. Purchases of raw materials were 99,000. The Cost of Direct Materials is 99,000 - (-1000) = 100,000.
Google might be able to help you out with the answer
Answer:
The last option is wrong, the correct option to that question is: Extreme Programming.
And the correct answer is that option.
Explanation:
To begin with, the name of <em>"Extreme Programming"</em> refers to a specific methodology of development of software that mainly focuses in the improvement of software quality and the responsiveness to changing customers requirements. Moreover, this methodology best fits in the cases where the system project comes with unclear requirements and where there is a short time schedule due to the fact that as a type of agile software development it advocates frequent releases in short time cycles that are primarily focus on introducing checkpoints in where the requirements of the consumers who are unclear can be adopted.