A situation which modular design would be least beneficial for a game program is: A. the program is extremely simple.
<h3>What is
modular design?</h3>
Modular design can be defined as a software development technique that involves the separation of the overall functionality of a software into independent and interchangeable software sections or modules.
Also, modular design can be used to break a large code in a software into smaller blocks holding specific functions.
In this context, we can infer that modular design would be least beneficial for a game program when the software program is extremely simple.
Read more on modular design here: brainly.com/question/14192464
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Answer:
The answer is "All of these could make good functions
".
Explanation:
In the given question some information is missing, that is options which can be described as follows:
a. Ask the user to confirm an input with a yes/no answer
b. Sort some input data into an ordered list
c. All of these could make good functions
d. Calculate a complex mathematical expression
A method is a collection of ordered code and provides a generic code, that is used to execute a single, connected operation.
- A good function is a function, which takes values from the user and it will sort all the data and store in memory, and whenever we call the function, it will give the values.
- It is also used to calculate some complex values,
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Answer:
1-2
2-3
3-1
Explanation:
I couldn't find a way to explain this.