This is an example of negative reinforcement.
By removing a pleasurable stimulus, negative punishment works to reduce a behavior. For instance, a parent may deprive a child of their preferred toy if they misbehave. In this instance, the behavior is decreased by removing a stimulus (the toy). Positive reinforcement is the most efficient method for teaching a person or animal a new habit. A desirable stimulus is provided to behavior in positive reinforcement. In order to improve behavior, negative reinforcement involves removing an unfavorable input.
For instance, the seatbelt systems in cars that "beep, beep, beep" until you fasten your seatbelt employ the concepts of negative reinforcement.
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TCP needs explicit notions of client and server. A listening server with 1 client has 2 socket(s). Each client has 1 socket(s).
A network socket is a software structure within a network node of a computer community that serves as an endpoint for sending and receiving information across the network. The structure and residences of a socket are defined by way of a software programming interface for the networking structure.
A socket is one endpoint of a -manner conversation link between two packages running on the network. A socket is bound to a port-wide variety in order that the TCP layer can identify the application that information is destined to be despatched. An endpoint is an aggregate of an IP address and a port variety.
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