The rule to remember about generating the perpendicular family to a line is we swap the coefficients on and x and y, remembering to negate one of them. Then the constant is set directly from the intersecting point.
So we have
y = 3x + 2
-3x + 1y = 2
Swapping and negating gets the perpendiculars; the constant is as yet undetermined.
1x + 3y = constant
Since we want to go through (0,2), we could have just written
x + 3y = 0 + 3(2) = 6
3y = -x + 6
y = (-1/3) x + 2
Third choice
1/2 of 14 is 7. multiply 14/1 to 1/2.
Area = length * width for a rectangle or square
Total area = (t+5)(t+3)
the rest of the areas can be seen here
http://prntscr.com/dc7jdg
Answer:
0.375 or 3/8
Step-by-step explanation:
calculator :)
Answer:
z = 30
Step-by-step explanation:
WX and VU are congruent
2z + 10 = z + 45
subtract z from both sides (z + 10 = 45)
subtract 10 from both sides (z = 30)
the answer is z = 30