Answer:
hub is central computer.....True...
- The subnet mask would be a 32-bit integer which is formed by assigning the host bits to all 0's and the networking bits to so many 1's.
- In this method, the subnetting separates the IP address between host and network addresses.
- The subnet mask covers an IP address with its 32-bit number, thus the term "mask".
Given:
Network IP address
Subnet numbers
Calculating the borrow bits:
a)
Calculating the dotted decimal value for the subnet mask:
b)
The additional bits which will be needed to mask the subnet mask that is = 4.
Learn more: brainly.com/question/2254014
Answer:
umm... you did not discribe the anwsers, i cannot help you
#include
Program: using namespace std;
string createPurchaseOrder0;
int main(
{
cout<return 0;
}
string createPurchaseOrder(
{
int qty;
double costPerltem;
string description,info="":
cout<<"Enter Quantity:
cin>>qty;
cout<<"Enter cost per item: "
cin>>costPerltem;
cout<<"Enter Description: "
cin>>description;
if(qty<0 I| costPerltem<0
Idescription.compare(''"')==0)
cout<<'InThe entered data is invalid!":
info="":
else
"
cout<<"'InThe entered data is valid!":
info=info+"'(nQuantity: "+to_string (qty) +" In";
info=info+"Cost per item:
"†to_string (costPerltem)+"In";
info=info+"Description: "description+" In";
return info;
Output:
Answer:
The X and Y coordinates of the object's hotspot
Explanation:
MMF2 is simply known in full as Multimedia Fusion 2, and it is a visual programming tool that was developed by the ward winning software development group known as Clickteam. The programing tool which was made after Multimedia Fusion 1.5 allows for the creation of applications and games.
The tool is built in such a way that the X and Y coordinates of the object's hotspot are rightly used to measure the position of an object in the play area.