Domain: All real numbers
Range: All real numbers
Since the function is linear it is a continuous straight line meaning that the domain and range are all real numbers.
Ubik's Cube is a 3 D combinations puzzle invented in 1974 by Hungarian sculptor and professors of architectures Ernő Rubyik. Originally called the Magic Cube,the puzzle was licensed by Rubik to be sold by Ideal Toy Corporation. in 1980 via businessman Tibor Laczi and Seven Towns founder Tom Kremer,and won the German game of the year special award for Best Puzzle that year. As of January 2009, 350 million cubes had been sold worldwide making it the world's top-selling puzzle game.It is widely considered to be the world's best-selling toy.
to play this game and to learn you need a lot of concentration and practice !
Answer:
The point (0, 1) represents the y-intercept.
Hence, the y-intercept (0, 1) is on the same line.
Step-by-step explanation:
We know that the slope-intercept form of the line equation
y = mx+b
where
Given
Using the point-slope form

where
- m is the slope of the line
In our case:
substituting the values m = 2/3 and the point (-6, -3) in the point-slope form



Subtract 3 from both sides



comparing with the slope-intercept form y=mx+b
Here the slope = m = 2/3
Y-intercept b = 1
We know that the value of y-intercept can be determined by setting x = 0, and determining the corresponding value of y.
Given the line

at x = 0, y = 1
Thus, the point (0, 1) represents the y-intercept.
Hence, the y-intercept (0, 1) is on the same line.
The answer is -34
Explication
2✖️(-12)-10
-24-10
-34