Answer:
La cilindrada total del motor es de 1997,025 centímetros cúbicos.
Explanation:
Para determinar la cilindrada total Vt en un motor de 4 cilindros de 83,6 mm de diámetro por 91 mm de carrera se debe realizar el siguiente cálculo, sabiendo que para calcular la cilindrada de un motor se debe utilizar la fórmula ((Pi x Diámetro^2)/4) x Carrera x Número de cilindros = X:
((3.14 x 83.6^2)/4) x 91 x 4 = X
((3.14 x 6,988.96)/4) x 364 = X
(21,945.3344 / 4) x 364 = X
5,486.3336 x 364 = X
1,997,025.4304 = X
1 milímetro cúbico = 0.001 centímetro cúbico
1,997,025.4304 milímetros cúbicos = 1997.0254304000005 centímetros cúbicos
Por lo tanto, la cilindrada total del motor es de 1997,025 centímetros cúbicos.
Answer:
Following is the code in python language
team_names = ('Rockets','Raptors','Warriors','Celtics')#holding the string value
print(team_names[0],team_names[1],team_names[2],team_names[3])#display
Output:
Rockets Raptors Warriors Celtics
Explanation:
Following is the description of above statement .
- Create a dictionary "team_names" that is holding the string value Rockets Raptors Warriors and Celtics.
- Finally we used the print function in that function we pass the index of corresponding dictionary i.e team_names[0] . it will display the first index value similarly we pass team_names[1], team_names[2] team_names[3].
Answer:
layout, next page, continuous
Explanation:
just took it
Answer:
number = int(input("Enter number: "))
if (number % 4):
print("{} is not divisible by 4".format(number))
else:
print("{} is divisible by 4".format(number))
Explanation:
If the %4 operation returns a non-zero number, there is a remainder and thus the number is not divisable by 4.
Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.