Answer:
Explanation:
demo.java Shapes 2 Shapes Polymorphism Create a set of classes derived from an abstract class Shape, which provides a common interface, for managing various 2D geometric shapes. In our model, each Java object will represent a shape somewhere in a Cartesian coordinate system. However, note that unlike in Mathematics, the positive y-axis grows down from the origin. Shapes All shapes have the following properties: color, area, perimeter, location, and bounds. Shapes are mutable, for example any shape can be moved.
Answer:
I'll try to help you!
what do you need?
Explanation:
I hope you have an amazing day!
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The program is correct: at the beginning, product = 0. Then, we start summing Y to that variable, and we sum Y exactly X times, because with each iteration we increase Count by 1, and check if Count=X so that we can exit the loop.
Answer:
Option B and C are the correct answer for the above question
Explanation:
The above question asked about the work of the programmer to catch an error of the program--
- Then the option B states that the programmer needs to prints the value of the various program variable on every line of the program which is the correct solution because it is used to find the error easily. It defines the value of every variable in every place of the program and the programmer caught the error statement in the program if anywhere the variable gets the false value.
- The C option states to help from a friend, it is also a good solution because the friend can easily be caught the error of the program by seeing every line of code.
- But the other option is not correct because the option A states that the change the name of the variable which is not a result of anything.
- And the option D states that the code will be retyped again which is also not justify anything.