Answer:
#include <iostream>
#include <math.h>
using namespace std;
int to_the_power_of(int first, int second){
int result = pow(first, second);
return result;
}
int main()
{
int side;
cout<<"Enter the side of cube: ";
cin>>side;
int volume = to_the_power_of(side, 3);
cout<<"The volume is "<<volume<<endl;
return 0;
}
Explanation:
include the library iostream and math.h for using the input/output instruction and pow() function.
create the main function and declare the variable.
then, print the message for asking to enter the value from user.
the enter value is then store in the variable using cin instruction.
then, call the function with two parameters. program control move to the define function and calculate the first parameter raised to the power of the second parameter.
then return the result to the main function and finally print the result.
Answer:
a. fixation
Explanation:
Fixation, also called functional fixedness, is one of the most common factors that limit the ability of people to solve a problem. In this cognitive bias, a person is only able to use objects in ways they are normally used. Any attempt to use it in other ways to solve a problem is almost impossible.
Fixation really affects creativity. It limits the way people think. It makes people have a parochial view of the way an object can be used. It blocks the thinking ability from seeing alternative approaches to solving a problem.
On a solid rear axle vehicle, this requires a thrust angle alignment that allows the technician to confirm that all four wheels are "square" with each other. Thrust angle alignments also identify vehicles that would "dog track" going down the road with the rear end offset from the front. If the thrust angle isn't zero on many solid rear axle vehicles, a trip to a frame straightening shop is required to return the rear axle to its original location.
On all vehicles with four-wheel independent suspensions, or front-wheel drive vehicles with adjustable rear suspensions, the appropriate alignment is a four-wheel alignment. This procedure "squares" the vehicle like a thrust angle alignment, and also includes measuring and adjusting the rear axle angles as well as the front.
Not all vehicles are easily adjustable or fully adjustable. Some vehicles require aftermarket kits to allow sufficient adjustment to compensate for accident damage or the change in alignment due to the installation of lowering springs.
When aligning a vehicle, it's appropriate for the vehicle to be carrying its "typical" load. This is important for drivers who continuously carry loads in their vehicles, such as sales representatives with samples or literature in the trunk. Additionally, when a vehicle is used for autocross or track events, some racers will sit in their car, or have the alignment shop "ballast" their vehicle to include the influence of the driver's weight on the suspension angles.
The primary static suspension angles that need to be measured and adjusted are caster, camber, toe and thrust angle. Here's a definition of each angle and its influence on a vehicle and its tires.
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Monitor, keyboard, CPU, mouse, and I believe the USB drive , DVD drive and hardware system