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gayaneshka [121]
4 years ago
5

What do u call a individual that loves motor bikes and leather and is in a rival group known as mods?

Computers and Technology
1 answer:
vladimir1956 [14]4 years ago
7 0
My best guess would be a biker they love motor bike they wear leather jackets and ride in groups this is the only thing i could think of

~ thanks ~
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List any three importance of computer​
Naddika [18.5K]

Answer:

here is the answer

Explanation:

1) accurate

2) fast

3) can accomplish tasks more effencily

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3 years ago
Which mechanisms do we use to transport binary data and memory addresses?
Sav [38]

Answer:

The External Data Bus  is used to transport binary data and Address bus is used to transport memory addresses.

Explanation:

  • External Data Bus is a combination of data bus and external bus. Data bus is used to carry data and instructions between two or more components in the system e.g. CPU and all other computer components.
  • External bus is also called expansion bus. It is used to connect external components to the computer. Its a communication medium between CPU and other components. These components can be peripheral device like USB or flash memory.
  • So External Data Bus is used to transport data between CPU and external components. It is a primary communication pathway for data in a computer. The external data components are connected to this bus and the instruction or data on this bus is available to all external components. But the data communication is slower as compared to that of internal bus.
  • Address Bus carries physical location or address of data and transports memory addresses. Processor uses address bus when it wants to read data from memory or write data to the memory by sending a read/write signal by placing the read/write address of the specific memory location on the address bus.

 

6 0
4 years ago
As you draw a star, pressing the shift key while you drag increases the number of points on the star. True or false
stepan [7]

Answer:

true

Explanation:

3 0
3 years ago
Which approach does procedural programming follow? bottom up, top down, random, or object oriented​
ELEN [110]

Answer:

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Explanation:

7 0
3 years ago
Design a class that has an array of floating-point numbers. The constructor should accept an integer argument and dynamically al
attashe74 [19]

Answer:

See explaination for the code

Explanation:

Here is the code

class NumberArray

{

private:

float *aptr; // Pointer to the array

int arraySize; // Holds the array size

float max,min,avg;

public:

NumberArray(int); // Constructor

~NumberArray(); // Destructor

int size() const // Returns the array size

{ return arraySize; }

void storeNumber(float num,int ele);

float retrieveNumber(int ele);

float getHighest();

float getLowest();

float getAverage();

};

//*******************************************************

// Constructor for IntArray class. Sets the size of the *

// array and allocates memory for it. *

//*******************************************************

NumberArray::NumberArray(int s)

{

arraySize = s;

aptr = new float [s];

for (int count = 0; count < arraySize; count++)

*(aptr + count) = 0;

}

//******************************************************

// Destructor for IntArray class. *

//******************************************************

NumberArray::~NumberArray()

{

if (arraySize > 0)

delete [] aptr;

}

void NumberArray::storeNumber(float num,int ele)

{

if(ele<arraySize)

*(aptr+ele)=num;

}

float NumberArray::retrieveNumber(int ele)

{

return *(aptr+ele);

}

float NumberArray::getHighest()

{

float high=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(high<*(aptr+i))

high=*(aptr+i);

return high;

}

float NumberArray::getLowest()

{

float low=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(low>*(aptr+i))

low=*(aptr+i);

return low;

}

float NumberArray:: getAverage()

{

float ag=0;

for(int i=1;i<arraySize;i++)

ag+=*(aptr+i);

ag=ag/arraySize;

return ag;

}

//Header file section

#include <iostream>

using namespace std;

int main()

{

const int SIZE = 10; // Array size

// Define an IntArray with 10 elements.

NumberArray table(SIZE);

//function call to store values

table.storeNumber(1,0);

table.storeNumber(3,1);

table.storeNumber(7,2);

table.storeNumber(2,3);

//display values

cout<<"Highest value:"<<table.getHighest()<<endl;

cout<<"Lowest Value:"<<table.getLowest()<<endl;

cout<<"Average:"<<table.getAverage()<<endl;

///pause system for a while

system("pause");

return 0;

}

6 0
3 years ago
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