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zaharov [31]
3 years ago
9

"which part of an information system consists of the rules or guidelines for people to follow?"

Computers and Technology
1 answer:
choli [55]3 years ago
3 0
Procedures are part of the information system that consist of the rules or guidelines for people to follow. Procedures are one of the main components of the information system, together with the hardware, software, telecommunications, databases, data warehouses and human resources. The procedures are policies that specify the requirements and standards for operation of the computer.
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Using the bitwise AND operation, the result of 1 AND 0 is ___________. 10100100 ___________ 11010101 = 01110001. A common way to
Ivanshal [37]

Using the bitwise AND operation, the result of 1 AND 0 is 0.

10100100 XOR 11010101 = 01110001.

A common way to detect whether a value is even or odd is to use the AND 1 operation to test if the least significant bit is set.

Combining multiple flags into a single variable can be accomplished via the OR operation.

6 0
3 years ago
A ________ is a material deficiency, or combination of significant deficiencies, that results in more than a remote likelihood t
VLD [36.1K]

Answer:

a.material control failure

Explanation:

A material control failure is a material deficiency, or combination of significant deficiencies, that results in more than a remote likelihood that a material mis-statement in the annual or interim financial statements will not be prevented or detected.

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3 years ago
Which of the following is an example of hypertext pattern reading?
Murrr4er [49]
A is the correct answer
5 0
3 years ago
Ndcdeviceid?????????????????????​
butalik [34]

YESS

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7 0
2 years ago
Write a program that teaches arithmetic to a young child. The program tests addition and subtraction. In level 1 it tests only a
Natasha2012 [34]

Answer:

import random

class Arithmetics(object):

   trial = 2

   score = 0

   is_end = "Y"

   

   def start(self):

       while self. is_end == "Y":

           self. level1()

           self. level2()

           self. level3()

           self. is_end = input("Do you want to play again? Y/N: "). upper()

       quit()

   def level1(self):

       print("--------------------Level 1--------------------\n\n Addition:")

       for _ in iter(list, 0):

           num1 = random.randint(1,5)

           num2 = random.randint(1,5)

           if self. score == 5:

               print("Congrat! advance to next level\n")

               self. init_()

               break

           print(f"{num1} + {num2}")

           result = int(input("Your answer: "))

           if result == num1 + num2:

               self. increase_score()

           elif self. trial == 0:

               print("Sorry dear, you failed to pass the text.")

               self. end_game()

           else:

               self. trial_reduce()

   def level2(self):

       print("--------------------Level 2--------------------\n\n Addition again:")

       for _ in iter(list, 0):

           num1 = random. randint(1,9)

           num2 = random. randint(1,9)

           if self. score == 5:

               print("Congrat! advance to next level\n")

               self. init_()

               break

           print(f"{num1} + {num2}")

           result = int(input("Your answer: "))

           if result == num1 + num2:

               self. increase_score()

           elif self. trial == 0:

               print("Sorry dear, you failed to pass the text.")

               self. end_game()

           else:

               self. trial_reduce()

   def level3(self):

           print("--------------------Level 3--------------------\n\n Subtraction:")

           for _ in iter(list, 0):

               denum = random. randint(6,9)

               num = random. randint(1,5)

               if self. score == 5:

                   self. init_()

                   self. end_game()

                   break

               print(f"{denum} - {num}")

               result = int(input("Your answer: "))

               if result == denum - num:

                   self. increase_score()

               elif self. trial == 0:

                   print("Sorry dear, you failed to pass the text.")

                   self. end_game()

               else:

                   self. trial_reduce()

   #classmethod

   def trial_reduce(cls):

       cls. trial -= 1

   #classmethod

   def increase_score(cls):

       cls. score += 1

   #classmethod

   def init_(cls):

       cls. trial = 2

       cls. score = 0

   def end_game(self):

       print("Congrats kiddo! You are a math wiz.")

game = Arithmetics()

game. start()

Explanation:

The python class defines the arithmetics class with three-level mathematics for children defined as methods for the class. There are three class methods namely; 'trial_reduce', 'increase_score', and 'init_' with each of them decreasing the trial attribute, increasing the score attribute by one, and initializing the class attributes to its initial state.

The 'end_game' prints a message at the end of the program. Each level is in a loop and counts five times if the answers are correct.

7 0
3 years ago
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