Answer:
Step-by-step explanation:
In a simulation, you can just calculate it. You don't have to waste money on buying a ton of cereal
y = sqrt(x) .... parent function
y = sqrt(x+2) .... replace x with x+2 to shift 2 units to the left
y = sqrt(x+2)+3 ... add on 3 to move 3 units up
y = sqrt(-x+2)+3 ... replace x with -x to reflect over y axis
<h3>Answer: y = sqrt(-x+2)+3</h3>
Answer:
40 degrees
Step-by-step explanation:
Because Angle RST is bisected by ray SU it is then split into two even angles and the resulting two angles will be 40 degrees apiece.
Answer:
the answer is 5.5 thank me later