Step-by-step explanation:
there u have it, since y is 0, we make a straight line that passes through 2 and shade the numbers that are <2
Answer:
<h2>
<em><u>A=28</u></em></h2>
Step-by-step explanation:
A=0.5bh
A=0.5*8*7
A= 28
Answer:
area of triangle= 1/2*h*b
= 1/2*6*16
=3*16
= 48 yd²
This is your answer. If I'm right so,
Please mark me as brainliest. thanks!!!
I'll do the first one to get you started
The equation y = x^2+16x+64 is the same as y = 1x^2+16x+64
Compare that to y = ax^2+bx+c and we see that
a = 1
b = 16
c = 64
Use the values of 'a' and b to get the value of h as shown below
h = -b/(2a)
h = -16/(2*1)
h = -8
This is the x coordinate of the vertex.
Plug this x value into the original equation to find the corresponding y value of the vertex.
y = x^2+16x+64
y = (-8)^2 + 16(-8) + 64
y = 0
Since the y coordinate of the vertex is 0, this means k = 0.
The vertex is (h,k) = (-8, 0)
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So we found that a = 1, h = -8 and k = 0
Therefore,
f(x) = a(x-h)^2 + k
f(x) = 1(x-(-8))^2 + 0
f(x) = (x+8)^2
is the vertex form
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<h3>Final answer to problem 1 is f(x) = (x+8)^2 </h3>
5*5/6=25/6=4 1/6 thats the working