Answer:
The reactances vary with frequency, with large XL at high frequencies and large Xc at low frequencies, as we have seen in three previous examples. At some intermediate frequency fo, the reactances will be the same and will cancel, giving Z = R; this is a minimum value for impedance and a maximum value for Irms results. We can get an expression for fo by taking
XL=Xc
Substituting the definitions of XL and XC,
2
foL=1/2
foC
Solving this expression for fo yields
fo=1/2

where fo is the resonant frequency of an RLC series circuit. This is also the natural frequency at which the circuit would oscillate if it were not driven by the voltage source. In fo, the effects of the inductor and capacitor are canceled, so that Z = R and Irms is a maximum.
Explanation:
Resonance in AC circuits is analogous to mechanical resonance, where resonance is defined as a forced oscillation, in this case, forced by the voltage source, at the natural frequency of the system. The receiver on a radio is an RLC circuit that oscillates best at its {f} 0. A variable capacitor is often used to adjust fo to receive a desired frequency and reject others is a graph of current versus frequency, illustrating a resonant peak at Irms at fo. The two arcs are for two dissimilar circuits, which vary only in the amount of resistance in them. The peak is lower and wider for the highest resistance circuit. Thus, the circuit of higher resistance does not resonate as strongly and would not be as selective in a radio receiver, for example.
A current versus frequency graph for two RLC series circuits that differ only in the amount of resistance. Both have resonance at fo, but for the highest resistance it is lower and wider. The conductive AC voltage source has a fixed amplitude Vo.
They are as follows-
Speed
Accuracy
Storage
Versatility
Diligence
Automation
Reliability
Power of Remembering
Let us understand each characteristic in brief:-
Speed – Speed of a computer means the time it takes to complete any given task. The computer works at a very lightning speed. For example, a computer takes a second to calculate 3 million calculations rather than a human which takes years. Hence nowadays the speed of the computer is measured in terms of microseconds, Nanoseconds, and even in Pico seconds instead of seconds or milliseconds.
Accuracy – The computers are programmed and designed in such a manner that their results are almost 100% accurate. It performs all the tasks with the same accuracy. There are very few chances of uncertainty in results and even though an error occurs, it can happen either due to wrong input data or unreliable programs by a programmer. Such errors are referred to as Garbage In Garbage Out (GIGO) which means, if you provide wrong instructions to the computer then you get wrong results.
Versatility – Along with being accurate and diligent a computer is also a versatile device. It can perform several types of tasks at a time if they are reduced to a certain set of logical steps. A computer can be used for many purposes at different places such as booking air and rail tickets, weather forecasting, listening to music, and playing games. Also at a time, one can pay his utility bills and can make a monthly budget too. It can prepare documents, data sheets and also can make models of houses, dams, etc.
Diligence – The ability of a computer to perform tasks without getting tired is known as diligence. Computers are highly reliable, they do not get fed up, exhausted, or lack concentration. They can work for hours and hours unlike humans and can give accurate or error-free results. For example, humans will start feeling tired after 2 -3 hours and will lack concentration whereas a computer will keep on working until the results are achieved.
Automation – Automation means working automatically. A computer can work on its own without the intervention of the person using it. Programs can be made for the computer to perform the task and based on the sequence it executes the tasks and gives accurate results. In case an error occurs, it gives error messages too and registers the logs.
Reliability – High reliability of a computer depends on low failure rate and easy maintenance. The results given out by the computer are reliable as the accuracy is almost 100%.
Power of Remembering – The computer has the power of storing data or information for several years. It cannot lose the data on its own. A person can retrieve the data whenever required and the data remains the same after a number of years also. It gives the freedom to the user to decide on how much data to store and how much to remove.
Answer:
#include <iostream>
#include <iomanip>
using namespace std;
class pointType
{
public:
pointType()
{
x=0;
y=0;
}
pointType::pointType(double x,double y)
{
this->x = x;
this->y = y;
}
void pointType::setPoint(double x,double y)
{
this->x=x;
this->y=y;
}
void pointType::print()
{
cout<<"("<<x<<","<<y<<")\n";
}
double pointType::getX()
{return x;
}
double pointType::getY()
{return y;
}
private:
double x,y;
};
int main()
{
pointType p2;
double x,y;
cout<<"Enter an x Coordinate for point ";
cin>>x;
cout<<"Enter an y Coordinate for point ";
cin>>y;
p2.setPoint(x,y);
p2.print();
system("pause");
return 0;
}
<u>Software Development and Client Needs</u>
In Incremental method of software development customers who do not have a basic idea of the development process are being carried along on like other methods that will relegate them to the background until a product is ready.
With this model and structure in place, when softwares/ products are built from several stages e.g prototype, testing, and when new features are added customers are always carried along with their valuable feedback and suggested greatly considered to achieve the customers satisfactions
This model will work well for the customers/clients who does not have a clear idea on the systems needed for their operations.
In summary the incremental model combines features from the waterfall and prototyping model.
For more information on soft ware development process kindly visit
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