Answer:
B. False
Explanation:
Numerous amount of games have narrative, there is an entire genres built around narratives. Any RPG game has a narrative and even bog standard FPS games have some sort of backstory and effects setting a mood.
Answer:
Click Page Number, Click Current Position, Click Plain Number 1.
Explanation:
Just did it, e2020
Communication comes in lots of types, therefore, it also has lots of goals and purposes. One of the purpose of communication is to satisfy instrument goals. Instrument goals here refers to the goal that focuses on convincing others to act in an appropriate way. This is most applicable in situations when someone had to deal with others.
Answer:
3- The code takes in an input, turns it into an integer and then multiplies it by 2 and prints it
Explanation:
Look- First, the code snippet asks for an input (int or float) as "Rawheight".
Aftewards, it converts the input into an integer numeral(if it was a float) and multiplies it by 2.
This processed value is, then, further transferred to the variable "double_height" and is thereafter rendered on the user's virtual screen.
Answer:
// CPP program to Convert characters
// of a string to opposite case
#include<iostream>
using namespace std;
// Function to convert characters
// of a string to opposite case
void convertOpposite(string &str)
{
int ln = str.length();
// Conversion according to ASCII values
for (int i=0; i<ln; i++)
{
if (str[i]>='a' && str[i]<='z')
//Convert lowercase to uppercase
str[i] = str[i] - 32;
else if(str[i]>='A' && str[i]<='Z')
//Convert uppercase to lowercase
str[i] = str[i] + 32;
}
}
// Driver function
int main()
{
string str = "GeEkSfOrGeEkS";
// Calling the Function
convertOpposite(str);
cout << str;
return 0;
}
Explanation: