Answer:
Flex direction
Explanation:
HTML is an acronym for hypertext markup language and it is a standard programming language which is used for designing, developing and creating web pages.
Generally, all HTML documents are divided into two (2) main parts; body and head.
The head (header) contains information such as version of HTML, title of a page, metadata, link to custom favicons and cascaded style sheet (CSS) etc.
On the other hand, the body of a HTML document contains the contents or informations that a web page displays.
Generally, the part of a HTML document where the cascaded style sheet (CSS) file is linked is the header.
A style sheet can be linked to an HTML document by three (3) main methods and these are;
I. External style.
II. Inline style.
III. Embedded (internal) style.
Flex direction is a CSS property that's used to determine whether flex items are displayed horizontally or vertically.
Answer:
an actuator is a device that uses a form of power to convert a control signal into mechanical motion
Answer:
Option A.
Explanation:
In 3D computer graphics, this process determines which elements should not be visible from the desired point of view, and will prevent them from rendering. Thus, objects that lie behind opaque surfaces such as walls or panels, will not be rendered.
A good rendering algorithm helps to optimize the graphic engine because it will load as few elements as possible. Therefore, in larger worlds, the engine will remain at a stable speed and will be more efficient.
Answer:
public class Calculator {
private int total;
private int value;
public Calculator(int startingValue){
// no need to create a new total variable here, we need to set to the our instance total variable
total = startingValue;
value = 0;
}
public int add(int value){
//same here, no need to create a new total variable. We need to add the value to the instance total variable
total = total + value;
return total;
}
/**
* Adds the instance variable value to the total
*/
public int add(){
// no need to create a new total variable. We need to add the value to the instance total variable
total += value;
return total;
}
public int multiple(int value){
// no need to create a new total variable. We need to multiply the instance total variable by value.
total *= value;
return total;
}
//We need to specify which value refers to which variable. Otherwise, there will be confusion. Since you declare the parameter as value, you need to put this keyword before the instance variable so that it will be distinguishable by the compiler.
public void setValue(int value){
this.value = value;
}
public int getValue(){
return value;
}
}
Explanation:
I fixed the errors. You may see them as comments in the code