<span>5t=3b+660....and ... 2t+5b=450
from the first we can see that t=(3b+660)/5 and using this value in the second...
(6b+1320)/5+5b=450 making all have common denominator..
6b+1320+25b=2250
31b=930
b=30...and since 2t+5b=450
t=150</span>
Hello! I can help you with this!
a. The function that would best represent Samantha's account is f(5) = 500(1 + 0.04)^5. This is because $500 is the principal, the interest rate is 4%, and we're looking for the amount in the savings account 5 years later.
b. Okay. 1 = 0.04 is 1.04. 1.04^5 is 1.216652902. It's a long decimal, but don't delete it. Multiply that decimal by 500 and you get 608.32645 and other numbers behind it or 608 when rounded to the nearest dollar. Samantha will have about $608 in her savings account in 5 years.
Note: The formula goes like this: f(x) = P(1 + r)^x. This means, you add 1 and the simple interest rate in decimal form together and raise that up by the exponent. There is no shortcuts for this, so you'll have to use the calculator. There will be a very long decimal, but don't clear it. Instead, multiply it by the principal to get the answer. It seems very complicating, but if you do this right, it gets easier overtime and you'll make less errors. There are more complex problems out there, so this formula is very important, but it was kept simple for this question.
Step-by-step explanation:
a. The point estimate is the mean, 47 days.
b. The margin of error is the critical value times the standard error.
At 31 degrees of freedom and 98% confidence, t = 2.453.
The margin of error is therefore:
MoE = 2.453 × 10.2 / √32
MoE = 4.42
c. The confidence interval is:
CI = 47 ± 4.42
CI = (42.58, 51.42)
d. We can conclude with 98% confidence that the true mean is between 42.58 days and 51.42 days.
e. We can reduce the margin of error by either increasing the sample size, or using a lower confidence level.
Answer:
Step-by-step explanation:
The absolute change in game length is ...
(180 min) -(150 min) = 30 min . . . . change in game length
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The relative change is expressed as a fraction of the original game length:
(30 min)/(150 min) × 100% = 20% . . . . relative change in game length