Answer: 6
Step-by-step explanation: Gets x by itself.
Number of faces + (Number of vertices - Number of edges) = 2
So plugging in the numbers it would then be
18+(12-30)=2
18-18=2
0=2
Kelvin would be wrong and I disagree with him. (Because ...*plugin work cited above*)
Answer:
X=5
move variable to the left side and change its sign.
move constant to the right side and change its sign
collect like terms x=4+1, add the numbers x=5
Step-by-step explanation:
2x+y-3z=12
2x=4z-y
x=2z-y/2
Answer:
387.0742
Step-by-step explanation: