Answer:
Marco- 10 is the starting value of the population. 2 is the growth rate of "double each day" with d as an exponent.
Isabella- 1 is the starting population. 1+0.2=1.2 is the rate at which it grows each day.
Step-by-step explanation:
Marco's equation should be
since the bacteria double each day. 10 is the starting value of the population. 2 is the growth rate of "double each day" with d as an exponent. This will double each day because:
Day 1 is 
Day 2 is 
Day 3 is 
Day 4 is 
You'll notice the value doubles each day.
Isabella has a different equation because her population increases by a percentage. We use the simple interest formula to calculate the bacteria's daily increase or interest.
1(1+0.2)d
1 is the starting population.
1+0.2=1.2 is the rate at which it grows each day.
Answer:
0.00128571443
Step-by-step explanation:
go left to right
Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.
Answer:
3.553774
Step-by-step explanation:

h
works out to 3.553774
Answer:
194.5315427 grams
Step-by-step explanation:
The half-life of element x would be 66 years. So, after 20 years you would have:
.5^(20/66) x 240=0.810548 x 240
=194.5315427 grams of the element left ......