1.
#include <iostream>#include <string>
using namespace std;
int main(){ string chars; // This is where we will put our @ signs and print them for(int x=0;x < 5; x++){
chars = chars + '@'; // This will concatenate an @ sign at the end of the variable cout << chars << "\n"; }}
2.
#include <iostream>#include <string>
using namespace std;
int main(){ string name; // Our variable to store the name cout << "What is your name? \n"; // Asks the user for their name cin >> name; cout << "\nWell, hello " << name << "!";}
3.
#include <iostream>#include <string>
using namespace std;
int main(){ int number; // Our variable cout << "Enter a number\n"; // Asks for a number cin >> number; cout << "You entered " << number << "%!";}
4.
#include <iostream>#include <string>
using namespace std;
int main(){ int number; // Our variable cout << "Enter a number\n"; cin >> number;
int check = number % 2; // The modulo operator (the percent sign) gets the remainder of the quotient if (check == 0) { cout << number << " is even!"; // If the remainder is 0 then it prints out "x is even" } else { cout << number << " is odd!"; // If the remainder is not 0 then it prints out "x is odd" }}
5.
#include <iostream>#include <string>
using namespace std;
int main(){ float r; // Our variable cout << "Enter a radius\n"; cin >> r; if (r < 0){ cout << "Lol. No."; // If the radius is less than zero print out that message } float circumference=2*3.14*r; float area=r*r*3.14; cout << "\n\n Circumference of circle: " << circumference; cout << "\n Area of circle: " << area;}
Answer:
Yes.
Explanation:
Race condition can be described as a situation where at any time there are two or more processes or threads operating concurrently, there is potential for a particularly difficult class of problems. The identifying characteristic of race conditions is that the performance varies depending on which process or thread executes their instructions before the other one, and this becomes a problem when the program runs correctly in some instances and incorrectly in others. Race conditions are notoriously difficult to debug, because they are unpredictable, unrepeatable, and may not exhibit themselves for years.
Answer:
Direwolves are large pack animals. ... Being carnivorous pack animals, Direwolves will likely attack on sight, so caution is advised. However, they do have the capability of being tamed, and are extremely loyal mounts once they are.
Explanation:
Taming and Feeding
You can tame a wolf by right clicking it with bones, and it could take anywhere from 1 to 6 bones. Black particles will appear each time you feed the wolf a bone, except for the last one, when you have tamed it, in which case there will be heart particles.
Happy to help...