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natta225 [31]
3 years ago
6

Python

Computers and Technology
1 answer:
marusya05 [52]3 years ago
8 0

Answer:

from tkinter import *

expression = ""

def press(num):

global expression

expression = expression + str(num)

equation.set(expression)

def equalpress():

try:

 global expression

 total = str(eval(expression))

 equation.set(total)

 expression = ""

except:

 equation.set(" error ")

 expression = ""

def clear():

global expression

expression = ""

equation.set("")

if __name__ == "__main__":

gui = Tk()

 

equation = StringVar(gui, "")

equation.set("")

gui.geometry("270x150")

expression_field = Entry(gui, textvariable=equation)

expression_field.grid(columnspan=4, ipadx=70)

buttonl = Button(gui, text=' 1', fg='black', bg='white',command=lambda: press(1), height=1, width=7)

buttonl.grid(row=2, column=0)

button2 = Button(gui, text=' 2', fg='black', bg='white',command=lambda: press(2), height=1, width=7)

button2.grid(row=2, column=1)

button3 = Button(gui, text=' 3', fg='black', bg='white',command=lambda: press(3), height=1, width=7)

button3.grid(row=2, column=2)

button4 = Button(gui, text=' 4', fg='black', bg='white',command=lambda: press(4), height=1, width=7)

button4.grid(row=3, column=0)

button5 = Button(gui, text=' 5', fg='black', bg='white',command=lambda: press(5), height=1, width=7)

button5.grid(row=3, column=1)

button6 = Button(gui, text=' 6', fg='black', bg='white',command=lambda: press(6), height=1, width=7)

button6.grid(row=3, column=2)

button7 = Button(gui, text=' 7', fg='black', bg='white',command=lambda: press(7), height=1, width=7)

button7.grid(row=4, column=0)

button8 = Button(gui, text=' 8', fg='black', bg='white',command=lambda: press(8), height=1, width=7)

button8.grid(row=4, column=1)

button9 = Button(gui, text=' 9', fg='black', bg='white',command=lambda: press(9), height=1, width=7)

button9.grid(row=4, column=2)

button0 = Button(gui, text=' 0', fg='black', bg='white',command=lambda: press(2), height=1, width=7)

button0.grid(row=5, column=0)

Add = Button(gui, text=' +', fg='black', bg='white',command=lambda: press("+"), height=1, width=7)

Add.grid(row=2, column=3)

Sub = Button(gui, text=' -', fg='black', bg='white',command=lambda: press("-"), height=1, width=7)

Sub.grid(row=3, column=3)

Div = Button(gui, text=' /', fg='black', bg='white',command=lambda: press("/"), height=1, width=7)

Div.grid(row=5, column=3)

Mul = Button(gui, text=' *', fg='black', bg='white',command=lambda: press("*"), height=1, width=7)

Mul.grid(row=4, column=3)

Equal = Button(gui, text=' =', fg='black', bg='white',command=equalpress, height=1, width=7)

Equal.grid(row=5, column=2)

Clear = Button(gui, text=' Clear', fg='black', bg='white',command=clear, height=1, width=7)

Clear.grid(row=5, column=1)

Decimal = Button(gui, text=' .', fg='black', bg='white',command=lambda: press("."), height=1, width=7)

Decimal.grid(row=6, column=0)

gui.mainloop()

Explanation:

I fixed several other typos. Your calculator works like a charm!

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Answer:

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print("Hello! I have a random number from 1 to 100! It is your job to try and guess it!")

number = random.randint(1,101)

guess = int(input("start to guess: "))

num_guesses = 1

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   if guess > number:

       print("lower")

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   elif guess < number:

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       num_guesses +=1

print("congrats it took you", num_guesses, "tries")

Explanation:

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