The axis of symetry, or A.o.S, intersects a parabola at its vertex. The answer is x=1
Answer:
Scales are used to represent real distances and proportions into maps and planes, that way we can have a bigger perspective about something just having in paper.
One direct use of scales are seen in architecture plans, there, the architect uses scales to represent the construction he is designing. Also, the architect can have a more complete point of view about the principial elements on his work.
Answer:
x = 12, x = 7
Step-by-step explanation:
The 2 legs of the triangle are congruent, both 2x + 7, then
2x + 7 + 2x + 7 + x + 11 = 85 ← equation for perimeter
5x + 25 = 85 ( subtract 25 from both sides )
5x = 60 ( divide both sides by 5 )
x = 12
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Opposite sides are congruent, then
2(2x) + 2(5x + 3) = 104 ← distribute and simplify both sides
4x + 10x + 6 = 104
14x + 6 = 104 ( subtract 6 from both sides )
14x = 98 ( divide both sides by 14 )
x = 7
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation:
Answer:
Another way to identify the domain and range of functions is by using graphs. Because the domain refers to the set of possible input values, the domain of a graph consists of all the input values shown on the x-axis. The range is the set of possible output values, which are shown on the y-axis.
So i think it will be -1