Answer:
The answer is change blindness.
Explanation:
Change blindness is a phenomenon that occurs when a person does not notice the difference between two visual stimuli. This is the main element behind "find the five differences" type of games.
Research has linked change blidness to people's limited perceptual attention.
Andrew young is your answer. Have a great rest of your day.
Answer:
Frustration-aggression theory
Explanation:
- Frustration is the inclination of disturbance and irritation when something squares a person from accomplishing an objective.
- In the past situation, one's objective of turning in one's examination paper on time is being prevented by the printer's glitch. One toss one knapsack down in irritation and continue to kick it a few times. This is a case of frustration transforming into aggression.
- Aggression is a malevolent conduct or frame of mind towards a person or thing, for the most part activated by disappointment.
- On the off chance that an objective is being blocked, individuals frequently become frustrated. The frustration-aggression hypothesis expresses that frustration often prompts aggression.
- This hypothesis was propounded by Doob, Dollard,Sears, Mower, and Miller in the year 1939.
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Answer:</h2>
C. planets revolved around the earth
Explanation:
The other planets besides the sun revolve around the earth says scientists that are in the ISS --International Space Station-- watching it all happen.
This answer was gotten by watching a CNN 10 Teens video.
Answer:
A)shaping
Explanation:
Answer:
A)shaping
Explanation:
From the question we are informed about A researcher who is training laboratory rats to run a complex maze. Each time the rats learn a new part of the maze, they are rewarded with a pellet of food. Within a few hours, the rats have learned the entire maze. In this case, the researcher use shaping to teach the rats the maze. Shaping can be regarded as calculated reinforcement of a particular behavior. To do this operant conditioning principles is been utilized in training the subject, which involves giving rewards for a proper behavior so as to discourage improper behavior.