Answer:
4
Step-by-step explanation:
8% is also 8/100. This would be true for all percents 0 to 100%. If it were 42% it can be written as 42/100.
So, 8% is 8/100. If you want to find 8/100 of 50 multiply them.
8/100 * 50/1 = (8*50) /100
400/100 = 4
Answer:
a.) Between 0.5 and 3 seconds.
Step-by-step explanation:
So I just went ahead and graphed this quadratic on Desmos so you could have an idea of what this looks like. A negative quadratic, and we're trying to find when the graph's y-values are greater than 26.
If you look at the graph, you can easily see that the quadratic crosses y = 26 at x-values 0.5 and 3. And, you can see that the quadratic's graph is actually above y = 26 between these two values, 0.5 and 3.
Because we know that the quadratic's graph models the projectile's motion, we can conclude that the projectile will also be above 26 feet between 0.5 and 3 seconds.
So, the answer is a.) between 0.5 and 3 seconds.
Answer:
1/10
Step-by-step explanation:
Given data
Total number of possible outcomes /sample space S= 10
In this problem we are required to solve for the probability of obtaining the favourable outcome which is obtaining a blue
Hence the probability of obtaining a blue is
Pr(blue) = 1/10
Answer:
164
Step-by-step explanation:
2x+7+5x+12=180
7x+19=180
7x+180-19
7x=171
---- ----
7 7
x=164
Answer:
40
Step-by-step explanation:
(2x+1/(2x))^5 *(2x -1/(2x))^5
= ((2x)^2 -1/(2x)^2)^5 (a+b)*(a-b) =a2-b2
= (4x^2-1/4(x)^2)^5
now
x =4x^2. ,a = 1/4(x)^2 ,n =5
we have
general term = Cr *x^r *a^(n-r)
= Cr * (4x^2)^r * (1/4(x)^2)^(n-r)
= Cr *4^r * X^2r * 1/( 4^(n-r) *x^(2n-2r)
= Cr * 4^r/4^(n-r) * x^(2r)/x^(2n-2r)
= Cr * 4(2r-n) *x(4r-2n)
now for x^2
4r-2n = 2
4r -10=2
4r =12
r = 3
now for coeff
C(5,3) * 4^(2*3-5)
5!/(3!*(5-3)!) * 4
5*4/(2*1)*4
40