You multiply vectors and scalar simply by multiplying each component by that scalar:

Finally, you sum two vectors by summing the correspondent coordinates:

Answer: look at the picture
Step-by-step explanation: hope this help:)
You probably jsut need to use law of cosines in order to solve for angle A

or
The answer to your questions is B. {(4, 2), (4, –2), (9, 3), (9, –3)} because you don't have a repeat of a number the X side which is your output. I hope that this is the answer that you were looking for and it has helped you.