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Alex Ar [27]
3 years ago
5

User ideas for ro blox?

Computers and Technology
1 answer:
AveGali [126]3 years ago
7 0

Answer:

You can put random people, or something you like to do, like Soccer2347 (that was just an example) or your favorite animal, Horse990. But Rob lox has to approve it first

Explanation:

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Selective colleges choose to have in-person meetings to learn more about the applicants. These meetings are called:
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The meeting is called collage interviews
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5)What are the differences in the function calls between the four member functions of the Shape class below?void Shape::member(S
Stells [14]

Answer:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

Explanation:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

The s1 and s2 objects are passed by value as there is no * or & sign with them. If any change is made to s1 or s2 object, there will not be any change to the original object.

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

The s1 and s2 objects are passed by pointer as there is a * sign and not & sign with them. If any change is made to s1 or s2 object, there will be a change to the original object.

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. If any change is made to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. The major change is the usage of const keyword here. Const keyword restricts us so we cannot make any change to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. const keyword restricts us so we cannot make any change to s1 or s2 object as well as the Shape function itself.

5 0
3 years ago
System inputs and outputs are produced at the end of the: A. systems analysis phase of the SDLC. B. systems planning and selecti
Savatey [412]

Answer: A) systems analysis phase of the SDLC.

Explanation:

In accordance with system development life cycle(SDLC) , analysis phase is the stage where all the requirement and materials for the system are collected and ordered.The requirements are in the form of input and output which are extracted and documented to provide clear vision of outcome.

  • Other options are incorrect because design phase is for designing the format ans structure of system through input components. Planning and selection stage is making scheme through opting correct requirement for system.
  • Implementation and operation phase is the stage of implementing the components on system structure to make them perform their respective tasks. Logic modelling level is defining inputs , components, outputs in logical manner so that they provide desired result operating.
  • Thus, the correct operation is option(A).

5 0
2 years ago
Which model involves the creation of data and process models during the development of an application?
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It seem like there are information missing on the question posted. Let me answer this question with all I know. So here is what I believe the answer is, <span>the creation model involves the creation of data and process models during the development of an application.</span>

Hope my answer would be a great help for you.    If you have more questions feel free to ask here at Brainly.
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Super Easy !!! Which of the following is one of the most primary maintenance steps for software?
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Answer:

keeping software programs up-to-date

Explanation:

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