Bookmark because you can go back to it at any given time to re use it
Answer:
Check the explanation
Explanation:
File: Seat.h:
typedef struct Seat
{
int seatNumber;
string customerFullName;
double seatCost;
};
File: Stadium.h
class Stadium
{
//Data Members
private:
Seat seats[1000];
string stadiumName;
int numOccupiedSeats;
public:
Stadium(string); //Constructor
void assignSeat(double, string);
void unAssignedSeat(int seatNumber);
int getNumberOfAssignedSeats();
double getCostOfSeat(double seatNumber);
}
command prompt shutdown/s or alt f4
Hihi!
The correct answer is free writing! Free writing <span>is a prewriting technique in which a person writes continuously for a set period of time without regard to spelling, grammar, or topic! People tend to use it because it produces raw, often unusable material, but helps </span>writers<span> overcome blocks of apathy and self-criticism!</span>
I hope I helped!
-Jailbaitasmr
Answer:
The concept/theory where computer generated animation (especially humans) that is TOO life-like they become uncomfortable to us as viewers instead of likeable cartoons is known as Uncanny valley
Explanation:
The uncanny valley is a concept that was introduced in the 1970s by Masahiro Mori. It is used to describe when a computer generated animated figure bears too much of a resemblance to humans, to the extent that the person viewing it may feel a sense of unease. The animated figure appearing almost human would likely elicit cold and eerie feelings in viewers.