Hello there!
We are given the function:

To find the range, we know that domain is the set of all x-values and also called 'input' while range is the set of all y-values and also called 'output'.
Basic Function - you add the input, you get the output. You add x-value in a function, you get y-value. You add domain, you get range.
So, we substitute x = 1,2 and 3 in the function.
<u>x</u><u> </u><u>=</u><u> </u><u>1</u>

Recall that any numbers in absolute value are always positive.

<u>x</u><u> </u><u>=</u><u> </u><u>2</u>

<u>x</u><u> </u><u>=</u><u> </u><u>3</u>

Therefore, Range: {-1,1,3}
Let me know if you have any questions!
Topic: Absolute Value Function / Modulus Function
#5
57.8 can be rounded to 60 because 57.8 is closer to 60 than 50 and 81 is relatively close to 80. if we had to estimate the quotient, we would have
60 ÷ 80 = 0.75
#8
2.8 can be rounded to 3 because 2.8 is closer to 3 than it is to 2 and 6 can be left alone because it will make our division easier.
3 ÷ 6 = 0.5
#11
737.5 can be rounded to 700 and 9 can be rounded to 10.
700 ÷ 10 = 100
Answer:
64%
Step-by-step explanation:
16/25 = 0.64
0.64*100 = 64
64%
Answer:
The surface of the rectangular prism is <u><em>42</em></u>
l × w × h
The length is 3 width is 2 and the height is 3.
Hope this helps have an awesome day❤
Mapping T'U'V'W' onto TUVW is just the backwards translations of TUVW to T'U'V'W'.
The translation (x + 3, y - 3) moves all x-coordinates 3 units to the right and all y-coordinates 3 units down.
So if we want to move the figure back to its original position, we do the opposite: move all x-coordinates 3 units to the <em>left</em> and y-coordinates 3 units <em>up</em>.
This is expressed as (x - 3, y + 3).