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Answer:</h2>
An angle measures how how much you have to rotate one line called <em>initial side</em> so it lies on the top of other line called the <em>terminal side. </em>Angles whose vertex is located at the origin having the initial side on the positive x-axis is said to be in standard position. On the other hand, coterminal angles are angles in standard position having the same terminal side. In this way, for the angle:

Step-by-step explanation:
hope u understand it's just a simple formula
Answer:
400%
Step-by-step explanation:
We can write a percent proportion:
600/x = 150/100
a:b = c:d
a and d are linked and b and c are linked. So if a is missing, you would do (b*c)/d to get a, if b was missing, you would do (a*d)/c to get b, etc.
So over here we do
(600*100)/150 = 60,000/150 = 400, so x = 400, so that means it's 400% of 150
We can also use benchmark fractions which I find much easier:
100% of 150 is 150.
So 200% of 150 is 300
So 300% of 150 is 450
And 400% of 140 is 600
Every time it increases by 100%, it also increases by 150 on the other side, which makes sense
Let me know if you have any questions.
Answer:
x = 34°
Step-by-step explanation:
As you can see, in your pic there is a straight angle which is equal to 180°
Therefore, all the 3 angles combined will be equal to 180°
Y = |x| = x if x ≥ 0, -x if x < 0
absolute value can be interpreted as a function that does not allow negative real numbers, forcing them to be positive (leaving 0 alone). if the input x is more than or equal 0, then x stays positive so there is no need to do anything: "x if x ≥ 0".
if the input is less than 0, then it is an negative number and needs a negative coefficient to negate the negative: "-x if x < 0"
example: if x = -3, then it will take the "-x if x < 0" piece resulting in y = -(-3) = 3, which is what |-3| does
if x = 1, it will take the "x if x ≥ 0" piece and just have y = 1 which is what |1| does.
for x = 0, it will take the "x if x ≥ 0" and just have y = 0 which is what |0| does