Complete Questions:
<em>Create an equation with a solution closest to 0 using digits 1 to 9
</em>
<em>_x + _ = _x + _</em>
<em></em>
Answer:
See Explanation
Step-by-step explanation:
Given
_x + _ = _x + _
Required
Fill in the gap using 1 to 9 to give a result close to 0
First, you have to determine what kind of numbers that are close to 0;
In this case, I'll work with -0.4 to 0.4 because the number in this range approximate to 0;
Next, is to fill in the gaps using trial by error method
5x + 2 = 2x + 3
Checking the above expression
<em>Collect Like Terms</em>
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<em></em>

Divide equation by 2
<em>(Approximated)</em>
Another trial is
6x + 8 = 2x + 7
Checking the above expression
<em>Collect Like Terms</em>
<em></em>
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Divide equation by 4
<em>(Approximated)</em>
<em>I'll stop here but note that, there are more expressions that can fill in the gaps</em>
Step-by-step explanation:
Hello,
First, there are 8 possible outcomes for the game spinner.
Second, the spinner is on 5, meaning that the outcome is 5.
Try to work with this, and if you need more help, I’ll answer back if I can.
20& 10/35 - 26/35
19& 16/35 simplified to it's fullest.
Step-by-step explanation:
the general slope intercept form is
y = ax + b
a is the slope, b is the y-intercept (when x=0).
the slope is the ratio y/x indicating how much y changes, when x changes for a certain amount of units when going from one point to another.
going from (7, 2) to (2, 12) :
x changes by -5 (from 7 to 2), y changes by +10 (from 2 to 12).
so, the slope is 10/-5 = -2
therefore, we have already
y = -2x + b
we get b by using the coordinates of one of the points as x and y. e.g. (7, 2)
2 = -2×7 + b = -14 + b
16 = b
so, the full line equation is
y = -2x + 16