Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.
Answer:
A) True
Explanation:
Java provides collections architecture or framework used to store and manipulate a group of objects or collections.
The collection framework has interfaces which include; Set, Queue, Deque, List, as well as classes which include; Hashset, ArrayList, LinkedList, LinkedHashset, PriorityQueue, Vector and TreeSet.
There are also many methods declared in the collection interface which include; add(), addAll(), remove(), removeAll(),retainAll(), clear(), size(), iterator(), toArray() etc
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Answer:
USB cables.
Explanation:
Think of what would happen if you started walking to a friend's house that is 3 houses away from yours. You have a cell and there are no others that you can see. Your friend calls you.
Could you hear what he says with a blue tooth earphone? Likely.
If you are connected by a wifi device. Again likely.
What about a broad band. That would be possible too.
So what about a USB cable. Now there's a problem. The cable would have to be at least 75 feet long (city plots are usually somewhere in the neighborhood of 25 feet wide). You would need an awfully long cable. And that's only 3 houses away.