Answer:
oid changeCase (char char_array[], int array_size ) {
__asm{
mov eax, char_array;
mov edi, 0;
readArray:
cmp edi, array_size;
jge exit;
mov ebx, edi;
shl ebx, 2;
mov cl, [eax + ebx];
check:
//working on it
cmp cl, 0x41;
jl next_indx;
cmp cl, 0x7A;
jg next_indx;
cmp cl, 'a';
jl convert_down;
jge convert_up;
convert_down:
or cl, 0x20; //make it lowercase
jmp write;
convert_up:
and cl, 0x20;
jmp write;
write:
mov byte ptr [eax + ebx], cl
next_indx:
inc edi;
exit:
cmp edi, array_size;
jl readArray;
mov char_array, eax;
}
}
Explanation:
- Move char_array to eax as it is base image
.
- Use ebx as offset
.
- Use ecx as the storage register
.
- check if cl is <= than ASCII value 65 (A)
.
Answer:
Probably a sports game
Explanation:
A role-playing means acting it out, so you need to explain the life with a structured narrative.
An adventure game needs lots of background, so you need to fill that in with a structured narrative.
A sports game revolves solely around sports, so you only need to know how to play the game and/or sport, so no structured narrative is needed.
An fps game needs a structured narrative in that it is similar to an adventure game and needs background.
Let me know if I was right! Hope this helped. :)
Answer:
Memory dump in base 16 is human friendly
Explanation:
Hexadecimal numbers are human friendly and hence it is very easy to express the binary number in a more human-friendly as compared to any other base number systems. It is also used to trace errors in the storage
hence, the Architects prefer memory dump to be in base 16
Answer:
I think it would be A, good luck!
In preparing a works cited list, you should mlways follow MLA style. MLA style is the proper way to cite references<span> </span>