Answer:
1/4
Step-by-step explanation:
The inverse function tells you the input value that corresponds to the given output value of the function.
<h3>Application</h3>
You want f^-1(3), which is the value of x such that f(x) = 3.
f(x) = 3 = 4x +2
1 = 4x . . . . . . subtract 2
1/4 = x . . . . . divide by 4
The inverse function of 3 is 1/4:

Vertical angles are congruent...they are equal....so set them equal to each other and solve for x
6x - 22 = 4x + 2
6x - 4x = 2 + 22
2x = 24
x = 24/2
x = 12 <==
Answer:A closed, or shaded, circle is used to represent the inequalities greater than or equal to (≥) or less than or equal to (≤) . The point is part of the solution. An open circle is used for greater than (>) or less than (<). The point is not part of the solution. Solving" systems of linear inequalities means "graphing each individual inequality, and then finding the overlaps of the various solutions". So I graph each inequality, and then find the overlapping portions of the solution regions.Step 1: Line up the equations so that the variables are lined up vertically. Step 2: Choose the easiest variable to eliminate and multiply both equations by different numbers so that the coefficients of that variable are the same. Step 3: Subtract the two equations. Step 4: Solve the one variable system.
Step-by-step explanation:
hope this helps have a great night ❤️❤️❤️
Answer:
Is there a graph?
Step-by-step explanation: