Answer:
perimeter = 22 cm
Step-by-step explanation:
perimeter = 2(L + W) = 2(6 + 5) = 22 cm
Answer:
3
Step-by-step explanation:
8*3 is 24 and you cannot add another 8 after that
Answer:
This idea of reflection correlating with a mirror image is similar in math.
This complete guide to reflecting over the x axis and reflecting over the y axis will provide a step-by-step tutorial on how to perform these translations.
First, let’s start with a reflection geometry definition
Math Definition: Reflection Over the X Axis
A reflection of a point, a line, or a figure in the X axis involved reflecting the image over the x axis to create a mirror image. In this case, the x axis would be called the axis of reflection.
Math Definition: Reflection Over the Y Axis
A reflection of a point, a line, or a figure in the Y axis involved reflecting the image over the Y axis to create a mirror image. In this case, theY axis would be called the axis of reflection.
What is the rule for a reflection across the X axis?
The rule for reflecting over the X axis is to negate the value of the y-coordinate of each point, but leave the x-value the same.
Answer:
3n-1
Step-by-step explanation:
(4n+4) - (n+5)
i sperate it to be
4n-n and 4-5
so
3n-1 should be it
<span>if you're finding the x intercept, y is ALWAYS 0, so in this, you can just get rid of the -4y because you know that it's 0, so you're left with 2x=12 divide by 2 on both sides so you find x intercept is (6,0) on the graph
the y works the same way, if you're looking for the y, you know that the x is zero, so you're left with -4y=12, divide by -4y on both sides and you end up with the y intercept being (0,-3)
x int.= (6,0)
y int.= (0,-3)
by the way, when it's written like that, it's called standard form, so to find the intercepts on 2x=12+4y, you'd have to convert it into standard form (Ax=By=C) so you subtract 4y on both sides to make it 2x-4y=12, and then once you have it like that you can do the math to find the y and x intercepts.
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