<h3>
Answer: 1</h3>
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Explanation:
Pick any two points you want from the blue line. I'll pick (0,1) and (1,2)
Apply the slope formula to those points
m = (y2-y1)/(x2-x1)
m = (2-1)/(1-0)
m = 1/1
m = 1
The slope is 1.
Notice how if we're at (0,1), then we move up 1 and over to the right 1 to arrive at (1,2).
slope = rise/run = 1/1
rise = 1, run = 1
Answer:
George is correct
Step-by-step explanation:
if the jacket is in sales for 20% off, Jane's coupon would give her a discount of 10% on top of the already discounted 20%.
Jane is incorrect because, if she added the 2 discount together, she gets a total of 30%, but that is a 30% discount of the original price of $75 which isn't correct. what we want to do is find how much the jacket cost after 20% discount THEN use the coupon to get a further 10% discount on the sales price of the jacket. and for this reason, George is correct.
hope this helped
Well, first of all, the first statement (ABC = ADC) looks like it just says
that the two halves of the little square ... each side of the diagonal ...
are congruent. That's no big deal, and it's no help in answering the
question.
The effect of the dilation is that all the DIMENSIONS of the square
are doubled ... each side of the square becomes twice as long.
Then, when you multiply (length x width) to get the area, you'd have
Area = (2 x original length) x (2 x original width)
and that's
the same as (2 x 2) x (original length x original width)
= (4) x (original area) .
Here's an easy, useful factoid to memorize:
-- Dilate a line (1 dimension) by 'x' times . . . multiply the length by x¹
-- Dilate a shape (2 dimensions) by 'x' . . . multiply area by x²
-- Dilate a solid (3 dimensions) by 'x' . . . multiply volume by x³
And that's all the dimensions we have in our world.
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Oh, BTW . . .
-- Dilate a point (0 dimensions) by 'x' . . . multiply it by x⁰ (1)
The answer is 345 because you are suppose to multiply then add them togther
Answer:
It's an angle bisector and it was found using a compass
Step-by-step explanation:
First you use the compass to make a marking in the angle
Then you move the compass to the D and make another marking after that you move the compass to E (Make sure to use the same compass setting) and make a marking that intersects with the marking of D which creates F. Last you use a straight edge to make the angle bisector of ABC. (Sorry if you don't understand this it was difficult for me to explain)