Answer:
y = 1/40x + 20
Step-by-step explanation:
Slope-intercept equation format:
y = mx + b
m = slope/ gradient/ constant of variation/ rate of change
b = y-intercept
To find the slope, use the formula:

Find two random points:
1 - (0.5, 40) , 2 - (1, 60)
Plug in:

Solve:

Divide:

The y-intercept is when the x-coordinate is equal to 0.
The y-intercept is always the beginning.
So observing the graph, the first point is (0, 20)
The x-coordinate is 0.
Y intercept = 20.
Plug in both slope and y-intercept:
y = 1/40x + 20
Perimeter means the sides add up to 12.
Rectangles have two pairs of equal sides.
2(one side) + 2(another side) = 12
2 (one side + another side) = 12
(one side + another side) = 6
To draw a rectangle with a perimeter of 12 units, the two adjacent sides must add up to 6.
1 + 5
2 + 4
3 + 3
Answer:
y = 14x -30
Step-by-step explanation:
The slope intercept form is:
y = mx + b,
Slope intercept form is useful for finding the slope and y intercept of a line, hence why it is called "slope intercept" because it is easy to see the slope and the y intercept of a line in this form. Since the slope denoted by m, and y intercept denoted by b are clearly given.
y + 2 = 7(2x - 4)
Distribute 7 across the parentheses by multiplying x and 2x and 4 by 7.
y+2 = 14x - 28
subtract 2 from both sides. This cancels the 2 on the left and moves it to the right, while keeping the equation balanced.
y+2 -2 = 14x - 28 -2
y = 14x - 30
y = 14x -30
As you can see our y = 14x -30 now looks like the point slope equation we had above. m = 14, and b = -30. This means the line goes up 14 for every single unit you move to the right, and intersects the y axis at (0, -30).
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