Categorical data may or may not have some logical order
while the values of a quantitative variable can be ordered and
measured.
Categorical data examples are: race, sex, age group, and
educational level
Quantitative data examples are: heights of players on a
football team; number of cars in each row of a parking lot
a) Colors of phone cover - quantitative
b) Weight of different phones - quantitative
c) Types of dogs - categorical
d) Temperatures in the U.S. cities - quantitative
Answer:
a) 5.13beats/min
b) 2.82 beats/min
Step-by-step explanation:
Given the pulse rate of a person modelled by the equation y = 600x^-1/3 for 30≤x≤75
If the height is 39inches, the instantaneous rate of change of pulse rate for the heights will be expressed as;
y = 600(39)^-1/3
y = {600(1/39)}/3
y = 600/39×3
y = 600/117
y ≈ 5.13beats/min
The instantaneous rate for a 39 inches tall person is 5.13 beats per min
b) For a 71inches tall person, the beat rate will be expressed as;
y = 600(71)^-1/3
y = {600(1/71)}/3
y = 600/71×3
y = 600/213
y ≈ 2.82 beats per minute
The instantaneous rate for a 71 inches tall person is 2.82 beats per min
Answer:
You did not include the price they bought the units at.
I will assume this price is $5.
= 5 * 1,000
= $5,000
Recording it will be:
Account Debit Credit
Merchandise Inventory $5,000
Accounts Payable $5,000
Answer:
a) 3x - 6x^2y + 2xy - 2x
b) 4x^2 <u>- 3y </u>+ 2x <u>+ 7y</u>
Step-by-step explanation:
Like terms is when the terms are the same.
For example, 3x and -2x would be like terms (both have x).
Not like terms would be 4x^2 and +2x (one is just an x and the other is x^2).
9514 1404 393
Answer:
B) biker at 12 mph
Step-by-step explanation:
Distance is proportional to time when velocity is constant. It is not constant in the case of stop-and-go traffic, a baseball*, or a slowing car. The speed of the person biking is given as a constant 12 mph, so that person is traveling a distance proportional to time.
_____
<em>Additional comment</em>
* It depends. The usual assumption is that horizontal speed is constant, in which case the distance from the hitter along the ground is proportional to time. If you are modeling the real world, the ball slows due to air resistance, so distance is not proportional to time.
If you are concerned with the actual distance the baseball travels through the air, the ball's speed slows as it gains height, then increases again as it falls to the ground. The speed is not constant during any part of that travel.