Answer: A- the antlers and horns are structural adaptations. The fighting is a behavioral adaptation.
Antlers and horns are physical adaptations that some mammals have acquired over time. However, fighting is not a physical feature but a behavioral adaptation used to beat other males during mating season.
Explanation:
Answer:
A. 0.0450
B. 4
C. 0.25
D. 37.68
E. 6Hz
F. -0.523
G. 1.5m/s
H. vy = ∂y/∂t = 0.045(-37.68) cos (25.12x - 37.68t - 0.523)
I. -1.67m/s.
Explanation:
Given the equation:
y(x,t) = 0.0450 sin(25.12x - 37.68t-0.523)
Standard wave equation:
y(x, t)=Asin(kx−ωt+ϕ)
a.) Amplitude = 0.0450
b.) Wave number = 1/ λ
λ=2π/k
From the equation k = 25.12
Wavelength(λ ) = 2π/25.12 = 0.25
Wave number (1/0.25) = 4
c.) Wavelength(λ ) = 2π/25.12 = 0.25
d.) Angular frequency(ω)
ωt = 37.68t
ω = 37.68
E.) Frequency (f)
ω = 2πf
f = ω/2π
f = 37.68/6.28
f = 6Hz
f.) Phase angle(ϕ) = -0.523
g.) Wave propagation speed :
ω/k=37.68/25.12=1.5m/s
h.) vy = ∂y/∂t = 0.045(-37.68) cos (25.12x - 37.68t - 0.523)
(i) vy(3.5m, 21s) = 0.045(-37.68) cos (25.12*3.5-37.68*21-0.523) = -1.67m/s.
My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around around viewing occasions can feel.
<h3>What is a gaming experience?</h3>
Gaming is known to be that experience or one can say the origin of identity and also the community that is made for gamers.
Note that the experience is one that goes far more than the game itself, and as such, My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around around viewing occasions can feel.
Learn more about Gaming experience from
brainly.com/question/27355039
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C because I said so hahahah