Answer:
Trap is a software interrupt that occurs when there is a system call, while hardware interrupt occurs when a hardware component needs urgent attention.
Explanation:
Interrupt is an input signal that disrupt the activities of a computer system, giving immediate attention to a hardware or software request.
In trap interrupt, the system activities are stop for a routine kernel mode operation, since it has a higher priority than the user mode. At the end of the interrupt, it switches control to the user mode.
The hardware interrupt is a signal from hardware devices like the input/output devices, storage and even peripheral devices that draws an immediate attention of the processor, stopping and saving other activities and executing the event with an interrupt handler.
The code that carried out the functions indicated above is stated below. It is not be noted that the code is written in C#
<h3>
What is C#</h3>
C# is a type-safe, object-oriented programming language. It is pronounced "see sharp"
<h3>
What is the code for the above task?</h3>
Using System;
public class HoursAndMinutes
{
public static void Main()
{
// declaring minutes variable and assigning 197 as given in question
int minutes = 197;
// outputing the total minutes , hours
Console.WriteLine("{0} minutes is {1} hours and {2} minutes.", minutes, minutes/60, minutes%60);
}
}
// OUT
Learn more about C#:
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Answer:
I think this might help, don't know much of this
Explanation:
How do you calculate 3.5 increase in Excel?
How To Increase a Number By a Percentage. If want to calculate a percentage increase in Excel (i.e. increase a number by a specified percentage), this can be done by simply multiply the number by 1 + the percentage increase. - which gives the result 60.
Answer:
zeroIt(&x);
Explanation:
The statement that sets the value stored in x to zero by invoking the function zerolt is given below
zeroIt(&x);
The zeroIt function is also given below for better understanding.
void zeroIt(int *x) {
*x = 0;
}
As seen, the function takes an argument with integer variable type, which is a pointer, denoted by the asterisk symbol (*x).
The ampersan sign (&x) is used to access the variable whose value can then be stored.