8. The y-intercept is -10. You can find this by just seeing where the line would hit the y-axis. This is basically the starting point so the Scuba Diver's decent started at -10m.
9. You have the y-intercept so put that in slope-intercept form. y=mx+b
y=mx - 10
Now find the slope by picking two points and using the slope formula. I'll use
(30,-6) and (50,-4), and then plug in the values. 30 = x1, -6 = x2, 50 = x2, -4 = -4. Simplify.
m= y2-y1 -4 - (-6) 2 1
-------- = ----------- = --- / 2 = ---
x2-x1 50 - 30 20 10
what equation am i suppose to be solving
Answer:








Step-by-step explanation:
Given

Convert the probability to decimal

Solving (a): P(ABC)
This is calculated as:

This gives:


Solving (b): 
This is calculated as:

In probability:

So, we have:




Solving (c): 
This is calculated as:

![P(AB^cC) = P(A) * [1 - P(B)] * P(C)](https://tex.z-dn.net/?f=P%28AB%5EcC%29%20%3D%20P%28A%29%20%2A%20%5B1%20-%20P%28B%29%5D%20%2A%20P%28C%29)



Solving (d): 
This is calculated as:

![P(A^cBC) = [1-P(A)] *P(B) * P(C)](https://tex.z-dn.net/?f=P%28A%5EcBC%29%20%3D%20%5B1-P%28A%29%5D%20%2AP%28B%29%20%2A%20P%28C%29)



Solving (e): 
This is calculated as:

![P(AB^cC^c) = P(A) * [1-P(B)] * [1-P(C)]](https://tex.z-dn.net/?f=P%28AB%5EcC%5Ec%29%20%20%3D%20P%28A%29%20%2A%20%5B1-P%28B%29%5D%20%2A%20%5B1-P%28C%29%5D)
![P(AB^cC^c) = 0.48 * [1-0.48] * [1-0.48]](https://tex.z-dn.net/?f=P%28AB%5EcC%5Ec%29%20%20%3D%200.48%20%2A%20%5B1-0.48%5D%20%2A%20%5B1-0.48%5D)


Solving (f): 
This is calculated as:

![P(A^cBC^c) = [1-P(A)] * P(B) * [1-P(C)]](https://tex.z-dn.net/?f=P%28A%5EcBC%5Ec%29%20%20%20%3D%20%5B1-P%28A%29%5D%20%2A%20P%28B%29%20%2A%20%5B1-P%28C%29%5D)
![P(A^cBC^c) = [1-0.48] * 0.48 * [1-0.48]](https://tex.z-dn.net/?f=P%28A%5EcBC%5Ec%29%20%20%20%3D%20%5B1-0.48%5D%20%2A%200.48%20%2A%20%5B1-0.48%5D)


Solving (g): 
This is calculated as:

![P(A^cB^cC) = [1-P(A)] * [1-P(B)] * P(C)](https://tex.z-dn.net/?f=P%28A%5EcB%5EcC%29%20%20%3D%20%5B1-P%28A%29%5D%20%2A%20%5B1-P%28B%29%5D%20%2A%20P%28C%29)
![P(A^cB^cC) = [1-0.48] * [1-0.48] * 0.48](https://tex.z-dn.net/?f=P%28A%5EcB%5EcC%29%20%20%3D%20%5B1-0.48%5D%20%2A%20%5B1-0.48%5D%20%2A%200.48)


Solving (h): 
This is calculated as:

![P(A^cB^cC^c) = [1-P(A)] * [1-P(B)] * [1-P(C)]](https://tex.z-dn.net/?f=P%28A%5EcB%5EcC%5Ec%29%20%20%3D%20%5B1-P%28A%29%5D%20%2A%20%5B1-P%28B%29%5D%20%2A%20%5B1-P%28C%29%5D)
![P(A^cB^cC^c) = [1-0.48] * [1-0.48] * [1-0.48]](https://tex.z-dn.net/?f=P%28A%5EcB%5EcC%5Ec%29%20%20%3D%20%5B1-0.48%5D%20%2A%20%5B1-0.48%5D%20%2A%20%5B1-0.48%5D)


If the length is four units greater than w, then it is equal to w+4.
Answer: The equation that represents the road is y= - 1/3x +1/3
Step-by-step explanation: