A manufacturer tries to benefit by using scarce resources in the following ways -
Scarce resources will reduce the cost of production leading to maximum profits.
Lesser cost of production will make it more budget friendly and popular among the customers.
Because of better margins, business can invest in research and development to offer better quality products to its customers.
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Answer:
a. Structurally unemployed.
b. Cyclically unemployed.
c. Frictionally unemployed.
Explanation:
Unemployment rate refers to the percentage of the total labor force in an economy, who are unemployed but seeking to be gainfully employed. The unemployment rate is divided into various types, these include;
I. Natural Rate of Unemployment (NU).
II. Frictional unemployment rate (FU).
III. Structural unemployment rate (SU).
IV. Actual unemployment rate (AU).
V. Cyclical unemployment rate (CU).
a. Structurally unemployed: Lorenzo recently lost his job as a dishwasher. Minimum-wage legislation keeps employers from adding more of the low-skill positions for which he qualifies, so he has been unable to find work.
b. Cyclically unemployed: Teresa is a real estate agent. House sales in her area have declined because the region has been going through a recession. She has no clients and is currently looking for a new full time job. A cyclical unemployment can be defined as a type of unemployment which is typically related to changes in the business, economy or industry cycle such as recession, governmental policies etc.
c. Frictionally unemployed: Neha just graduated from college and is looking for a full- time position with an investment banking firm.
the amount transferred from the retained earnings account to the paid-in capital accounts as a result of the stock dividend.
Answer:
$560,000
Explanation:
We can only amortize the $1,400,000 that the company spent after technological feasibility was reached. Research and development costs prior to June 30th must be treated as expenses.
Since the software s expected to generate $10 million during its lifetime, we can amortize 1/10th of the software development cost for each million sold:
($1,400,000 / 10) x 4 = $560,000