Here is your perfect answer
Answer:
I thank it is C
Step-by-step explanation:
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Answer:
min at (3, 0 )
Step-by-step explanation:
given a quadratic in standard form
y = ax² + bx + c ( a ≠ 0 )
then the x- coordinate of the vertex is
= - 
y = (x - 3)² = x² - 6x + 9 ← in standard form
with a = 1 and b = - 6 , then
= -
= 3
substitute x = 3 into the equation for corresponding value of y
y = (3 - 3)² = 0² = 0
vertex = (3, 0 )
• if a > 0 then vertex is minimum
• if a < 0 then vertex is maximum
here a = 1 > 0 then (3, 0 ) is a minimum
Answer:
x² + 4x + 20 = 12x - 5
x² + 4x - 12x + 20 + 5 = 0
x² - 8x + 25 = 0
Δ = √b² - 4ac
= √(-8)² - 4×1×25
= √64-100
= √(-36)
x ∉ R
<h3>
Answer: (-1, 1)</h3>
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Explanation:
The rotation rule we use is 
The x and y coordinates step places, then the second coordinate (after the swap) changes in sign from positive to negative, or vice versa.
For example, the point (5,7) rotates to (7, -5). As another example, (2,-1) becomes (-1, -2). As another example, (-9,4) becomes (4,9).
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In our case, the point (-1,-1) will rotate to (-1, 1)
Note: A 270 degree counterclockwise rotation about the origin is the same as a 90 degree clockwise rotation about the origin. Refer to the diagram below.