Answer:(A) usability
Explanation:
The term usability refers to the usage value of products, how much they can be used and their value after their use. So adding on these points usability helps to quantify the financial value of IT components.
Answer:
many forms
Explanation:
Polymorphism is a construct in object oriented programming which means multiple forms.For example: Suppose I have a function which performs the add operation on two integers and another function with the same name which concatenates 2 given strings:
- string add ( string a , string b)
The two functions represent polymorphic forms of the add function. The function to be invoked at runtime is determined by the runtime argument type.
For example , add (2,3) will invoke int add ( int a, int b);
Similarly, add("hello","world") will invoke string add ( string a , string b);
Answer:
// program in C++.
#include <bits/stdc++.h>
using namespace std;
// main function
int main()
{
// variable
int inp_month;
cout<<"Enter month:";
// read month
cin>>inp_month;
// if month is february
if(inp_month==2)
cout<<"Number of days in month:28"<<endl;
// if month is 4 or 6 or 9 or 11
else if(inp_month==4||inp_month==6||inp_month==9||inp_month==11)
cout<<"Number of days in month:30"<<endl;
else
// for others month
cout<<"Number of days in month:31"<<endl;
return 0;
}
Explanation:
Read month from user and assign it to variable "inp_month".If month is 2 then there is 28 days in the month.If input month is 4 or 6 or 9 or 11 then there is 30 days in the month.For other month there will be 31 days in month.We assume there is no leap year.
Output:
Enter month:4
Number of days in month:30
Answer:
The correct word for the blank space is: object.
Explanation:
Access Control System (<em>ACS</em>) is a computer structure that allows or restricts users to access to features and information of a server. ACS is used to protect confidential data and to make sure the servers are going to be used by authorized users which diminish malfunctions. One of the basic principles of ACS is letting subjects and objects to interact properly.
Audio designer
Audio designers plan , sound effects, music and pretty much anything that has to do with sound in a video game