Answer:
this:name = 'John'
print("Is name == 'John'? I predict True.")
print(name == 'John')
print("\nIs name == 'Joy'? I predict False.")
print(car == 'Joy')
this:age = '28'
print("Is age == '28'? I predict True.")
print(age == '28')
print("\nIs age == '27'? I predict False.")
print(age == '27')
this:sex = 'Male'
print("Is sex == 'Female'? I predict True.")
print(sex == 'Female')
print("\nIs sex == 'Female'? I predict False.")
print(sex == 'Joy')
this:level = 'College'
print("Is level == 'High School'? I predict True.")
print(level == 'High School')
print("\nIs level == 'College'? I predict False.")
print(age == 'College')
Conditions 1 and 2 test for name and age
Both conditions are true
Hence, true values are returned
Conditions 3 and 4 tests for sex and level
Both conditions are false
Hence, false values are returned.
1: Application
2: Presentation
3:Session
4: Transport
5:Network
6: Data link
7: Physical
Application is a Interface Layer and responsible Layer
<span />
Because most people really don't want or need to see what's in there.
If you want to, open the door during the cycle. It won't harm anything.
If you're curious to see a dishwasher in action, some appliance showrooms have a display model, where the spray parts and the racks are in an entirely transparent box. They're to show how powerfully and completely the stuff inside will get cleaned, but you can also see how the dishwasher is intended to work, by filling with just a couple of inches of water, and then recirculating it for the duration of the cycle, to loosen the stuff on the dishes.
False, modern computers don't need to compile direct source code from users. There are DUIs (direct user interface) that allows the user to interact with a computer without coding.
Answer:
within the Book class but needs to also be outside of any methods.
Explanation:
If Ben is creating an entire Book class then the instance variable needs to be within the Book class but needs to also be outside of any methods. If Ben places the variable inside a method it can only be used by that method and therefore becomes an instance variable of that method and not the class. By creating it inside the class and outside the methods it can be used every single time a Book object is created. Therefore, creating an instance variable of serialNumber every time.