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Alex
3 years ago
11

HELLLLLLLLPPPPPP PLEASE ON THIS QUESTION

Mathematics
1 answer:
aleksandrvk [35]3 years ago
8 0

Answer and Step-by-step explanation:

Every episode is 20 minutes. The points would be:

  • (40, 2)
  • (80, 4)
  • (120, 6)
  • (160, 8)

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IgorLugansk [536]
Introduction,3 body paragraph, and one conclusion paragraph(restate the question for the intro)
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Expand (x-4)^4 with binomial theorem or pascal's triangle SHOW ALL STEPS!
hichkok12 [17]

Answer:

x^4 - 16x^3 + 96x^2 -256x + 256

Step-by-step explanation:

The coefficients of this using the pascal triangle is ;

1 4 6 4 1

Thus, we have that;

1(x^4•(-4)^0) + 4(x^3)(-4)^1 + 6(x^2)(-4^2) + 4(x^1)(-4)^3 + 1(x^0)(-4)^4

= x^4 - 16x^3 + 96x^2 -256x + 256

6 0
3 years ago
Find the intercept of g(n)=-2(3n-1)(2n+1)
vaieri [72.5K]
To find the intercepts of this give function of g(n), we have to find both the points present on the axis. That is, X-Intercept axial or axis point and the Y-Intercept axial or axis point and apply the zero factor principle to get the actual points on the graph for both the respective intercepts. Let me make it simpler, by showing the whole process via the LaTeX interpreter equation editor.

The X-Intercept is that actual point present in the graphical interpretation where the Y-axis is taken as zero, this makes us to point out the position of X-Intercept points on its X-axis and Y-axis. Take the variable "n" as the variable of "x", it will not change any context or such, we can take any variables for calculations, it does not hinder the processing of Intercepts for the axial points on a graph.

\boxed{\mathbf{\therefore \quad -2(3x - 1)(2x + 1) = 0}}

By the zero factor principle, both of them can be separately calculated as a zero on their either sides of the expression.

\mathbf{\therefore \quad 3x - 1 = 0}

\mathbf{3x - 1 + 1 = 0 + 1}

\mathbf{3x = 1}

\mathbf{\dfrac{3x}{3} = \dfrac{1}{3}}

\mathbf{\therefore \quad x = \dfrac{1}{3}}

Similarly, for the second X-Intercept point for the value of 0 in the Y-axis or Y axial plane in a 2 dimensional Graphical representation is going to be, As per the zero factor principle:

\mathbf{\therefore \quad 2x + 1 = 0}

\mathbf{2x + 1 - 1 = 0 - 1}

\mathbf{2x = - 1}

\mathbf{\dfrac{2x}{2} = \dfrac{- 1}{2}}

\mathbf{\therefore \quad x = -\dfrac{1}{2}}

Then the X-Intercept here becomes with our provided points as:

\boxed{\mathbf{\underline{X-Intercept: \quad \Bigg(\dfrac{1}{3}, \: 0 \Bigg), \: \: \: \: \Bigg(-\dfrac{1}{2}, \: 0 \Bigg)}}}

Therefore, for our Y-Intercept axial point the X axial plane will instead turn out to be a value with zero on a Graphical representation to obtain the actual points for Y-axis and the Y-Intercept for x = 0 as a point on the graph itself.

Just substitute the value of "0" in "x" axis as a variable on the provided expression. Therefore:

\boxed{\mathbf{= -2(3 \times 0 - 1) (2 \times 0 + 1)}}

\mathbf{y = - 2 (0 - 1) (0 + 1)}

\mathbf{y = - 2 (- 1) (0 + 1)}

\mathbf{y = - 2 (- 1) \times 1}

\mathbf{y = 2 \times 1 \times 1}

\mathbf{\therefore \quad y = 2}

Then, the Y-Intercept would definitely be as per the X-axis lying on the point of zero.

\boxed{\mathbf{\underline{Y-Intercept: \quad \big(0, \: 2 \big)}}}

The final coordinating points for X-Intercept and Y-Intercept for their X-axis and Y-axis will be.

\boxed{\mathbf{\underline{X \: Intercepts: \: \: \Bigg(\dfrac{1}{3}, \: 0 \Bigg), \: \: \: \: \Bigg(-\dfrac{1}{2}, \: 0 \Bigg); \: \: Y \: Intercepts: \: \: \big(0, \: 2 \big)}}}

Hope it helps.
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4 years ago
Rachel rolls two number cubes, each with sides that are labeled 1 to 6. What is the probability that one number cube lands on a
Alex Ar [27]

Answer:

4/6. out of 1 2 3 4 5 6 only 3 number are even.but it says lands on 1 and the other lands on even. so 3 +1 = 4. sorry if it doesnt make sense

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3 years ago
Compare the slopes of parallel lines and perpendicular lines?​
Gnesinka [82]

Answer: C

Step-by-step explanation: l-7&!:

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