To make it easier just assume there is no decimal point then just work out the 32÷4 where we know that 4 goes into 32 8 times so you get 8 remember the decimal point and since it was one decimal place you will push the decimal over to the left of 8 and that is how you get 0.8
=−640x10+1280x9+19904x8−40728x7−144488x6+323904x5−162304x4+1024x3+2048x2
step by step
(2x+8x2+3x−4x(x−4)(x−1)(20)x+4)(2)(x+4)(x−4)(2)x(x−1)(2)x(x+4)
=((2x+8x2+3x−4x(x−4)(x−1)(20)x+4)(2)(x+4)(x−4)(2)x(x−1)(2)x)(x+4)
=((2x+8x2+3x−4x(x−4)(x−1)(20)x+4)(2)(x+4)(x−4)(2)x(x−1)(2)x)(x)+((2x+8x2+3x−4x(x−4)(x−1)(20)x+4)(2)(x+4)(x−4)(2)x(x−1)(2)x)(4)
=−640x10+3840x9+4544x8−58904x7+91128x6−40608x5+128x4+512x3−2560x9+15360x8+18176x7−235616x6+364512x5−162432x4+512x3+2048x2
=−640x10+1280x9+19904x8−40728x7−144488x6+323904x5−162304x4+1024x3+2048x2